[Research] A catchbob test

We ran another test of CatchBob today. Things went pretty well (technically speaking I am impressed by the reliability of the system: the system never crashes!). Today we tried the system without the location awareness tool: players were just aware of their position and not of the whereabouts of their partners. It was interesting to see that the game lasted a bit more and that the players explicitly declared their position by drawing it on the map. The data are so rich, I could not resist to show this one, which is amazingly significant (in terms if the explicitation of the strategy as well as the clarification of the situation).