gamestorm:
“Designed this simple arena for a multiplayer FPS I’m working on. I first jotted down some properties I was aiming for an then designed to those specs.”
Submitted by Rob Lach in Chicago, IL, USA.
Read Moregamestorm:
“Designed this simple arena for a multiplayer FPS I’m working on. I first jotted down some properties I was aiming for an then designed to those specs.”
Submitted by Rob Lach in Chicago, IL, USA.
Read More“SF is becoming the work of the third artist. The first artist goes out and paints from life. The second artist copies the first artist. The third artist copies the second artist. (I’ve usually seen this analogy applies to fantasy, with Tolkien as ...
Read More“Life is Magic”: The game pulls in real-world locations and maps, but then re-skins them to look like a fantasy kingdom. Each area on the map, then, has towers to join, factions, and three classes of hero, Mage, Monk, or Machinist. Players log...
Read MoreSorry for the silence here but the last few weeks have been super hectic because of various projects. So, as a quick summary of what I'm up to:
Phew... and that's why there's less time to blog.
The Pattern Tables of Super Mario Brothers: This is what is known as the Pattern Tables, the space in the NES’s RAM that holds the game’s graphics. The ones on the left are the sprite tiles, such as Mario and all the enemies. The ones on the right...
Read MoreKiosk, design sampler, by Unfold: Kiosk is a project that explores a near future scenario in which digital fabricators are so ubiquitous, that we see them appear on street corners, just like fast food today is sold in NY style mobile food stalls. A pl...
Read More“Le meilleur des mondes” (The Best of All Worlds) by Matthieu Pernot: a collection of postcards from French suburbs released between 1950 and 1980 reproduced and enlarged by the artist. Shot in B&W, colors have been added afterwards in an intrigu...
Read MoreCat Cat Revolution: An Interspecies Gaming Experience by Frank Noz and Jinsoo An.
Read MoreWelcome to Detroit, by hellofosta.
Read MoreTime for presenting summer project outcomes! In July and August, I spent two months in the Media Design Program department at Art Center College of Design in Pasadena, California. As I mentioned few weeks ago, the project was called CURIOUS RITUALS: Gestural Interaction in the Digital Everyday and focused on the postures, gestures and habits related to digital devices such as laptops, cell phones, remote-controls, sensors or robots.
Along with Katherine Miyake, Nancy Kwon and Walton Chiu, we produced two things: (1) A book (.PDF, 3.1Mb) documenting current digital gestures (based on a preleminary field study in European cities and in Southern California, with essays from Dan Hill and Julian Bleecker), (2) A design fiction film that speculate about their evolution in the near future.
I'll post more material about the project in the next few weeks (approach, rationale, findings).
“Zombie Media”, as defined by Jussi Parikka: Zombie media addresses the living deads of media culture. As such, it is clearly related to the earlier calls to investigate “dead media” by Bruce Sterling and others: to map the forgotten, out-of-u...
Read MoreFrom a paper being presented at the SecureComm conference in Italy by Tom Chothia and colleagues at the University of Birmingham, which investigate how users who participate in BitTorrent swarms for popular files are likely to have their IP addresses l...
Read MoreThe Moon Goose Experiment by Agnes Meyer-Brandis: The Moon Goose Experiment (MGE) is based on an excerpt from the book The Man in the Moone, written by the english bishop Francis Godwin in 1603. Godwin was the first person ever to describe weightles...
Read MoreOutrun, by Garnet Hertz: OutRun offers a unique mixed reality simulation as one physically drives through an 8-bit video game. The windshield of the system features custom software that transforms the real world into an 8-bit video game, enabling the ...
Read MoreIntriguing concept: iPet Companion: “iPet Companion employs cutting-edge technology, robotics and digital connectivity that allows you to play with your pets by controlling unique robotic toys located in your home with a few clicks of your mouse. ...
Read More“Rubber band AI”: “Rubber band AI refers to an artificial intelligence found in titles such as racing or sports titles that is designed to prevent players from getting too far ahead of computer-controlled opponents. When done well, such AIs can ...
Read More“What? They’re Only Mechanical Men!” says Spock, in this old Star Trek coloring book shown on io9Why do I blog this? This kind of behavior with mechanical creature will definitely be more common, even if the robot won’t be humanoid (see this s...
Read More“Quand tu regardes bien le travail d’artistes dans l’art, les illustrateurs ou la BD avec Moebius par exemple, il y a des visions du futur qui ont façonné le futur à force d’être des visions charmantes et attachantes. Même si le futur n’...
Read MoreTwo weird examples of photo manipulation that aims at converting an “innocent” image into something erotic or pornographic in nature: (1) The now old “mormon porn” strategy, which consists in adding circular bubbles on an image in order to m...
Read MoreWeird: Disney Research in Zurich, Switzerland, just developed a new process of robot making that enables a physical human face to be cloned onto a robot. The process is called “Physical Face Cloning,” and it involves the scanning of a human head. ...
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