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Nicolas Nova

  • about
  • writing
  • pasta & vinegar (blog en)
  • carnet (blog fr)

If a video game had that interface

November 06, 2007 in Tangible/Intangible, User Experience

So what if the Kärcher puzzi 400K was a video game interface? Quite an interface

Beyond traditional stick/cross paradigm, what about weird buttons/signs. As a design exercise, I would really enjoy seeing what one can do out of such interface. Take this as a design brief.

Why do I blog this? ideas for a course about design and foresight.

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