What shows up and what doesn't show up

Reading this article in The Economist about some problems encountered by scientific research, I stumble across this intriguing paragraph: "There also seems to be a bias towards publishing positive results. For instance, a study earlier this year found that among the studies submitted to America’s F...

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Phone affordance

Phone affordance... for a phone and a door handle. Love the way one affordance can be transfered from one usage to another. The phone handle as a door handle and signage is an intriguing example. ...

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William Gibson on scifi

New Scientist has a quick piece by William Gibson that is somewhat intriguing if you're interested in building near futures. A sort of extension of "the future is just here, it's not evenly distributed". See for example: "The single most useful thing I've learned from science fiction is that every ...

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Portable gaming habits

Some insights from a recent study by NPD about portable gaming (collected from over 3,200 pre-identified sample owners of portable devices from September 16-23): "79 percent [of those polled say] they use their portable device in-home, far more than any other location. (...) Gameplay is the feature...

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Future of economic and cultural exchange

Recently been working on the future of economic and cultural exchange with a good bunch of people. The project is called KashKlash and has the following purposes: "KashKlash is a lively platform where you can debate future scenarios for economic and cultural exchange. Beyond today’s financial turm...

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Design and the Uncanny

(Spare parts from an old robot encountered last year) In "The Uncanny and The Everyday in the Design of Robots" (a paper submitted as a CHI workshop in 2004), Carl DiSalvo discusses an intriguing topic: how the design should not prevent people loosing sight how unusual certain artifacts are. He app...

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Location-based war game

It's been a while that I haven't seen lot of innovation in the field of location-based games. It's as if the game play were always repeated (object collection, finding a human who have to escape...). There were some good projects about this in the past but the field has some trouble going beyond a ...

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LBS troubles

Some material about location-based services... and how the user adoption of such artifact has been somewhat delayed (a topic I addressed copiously in my ETech 2008 presentation): First, this IHT article entitled "Still searching for profit in location-based services". It addresses how mobile operat...

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Incomplete buildings

Incomplete buildings are something that fascinate me. The raw backbone of the buildings looks as if it had been never finished or strip naked after a momentarily stopped renovation. To me, the city of the near future definitely looks like this sort of architecture. And this fascination is not just...

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Ethnography and design

In "Experience Models: Where Ethnography and Design Meet" presented at the EPIC2006 conference, Rachel Jones discusses the roles of ethnography in design. She gives a quick overview of the literature regarding this topic: "Identifying “sensitizing” concepts (the identification of researchable top...

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