So, as it seems, the new "big thing" is consider "everyone as a monitor" as attested by this article in the Economist. Some people now claims that "The sheer ubiquity of mobile phones amounts to “the biggest leap in history, bigger than the printing press, which, after all, stayed in the hands of v...
Architecture and game design
Reading this interview of Daniel Dociu on BLDGBLOG, I was intrigued by a comment from Greg Smith about the relationship between gaming and architecture: "Seeing real discourse about gaming in an architectural context is very exciting for me. Architecture tends to have stock discussions about gaming...
Report about "real-time city roundtable"
Fabien wrote a comprehensive summary of his "Real-Time Cities Round Table". He basically gathered a good bunch of experts that influence the visions of real-time cities with whom they talk about "the issues, promises and implications inherent to their development". The whole report is a valuable+p...
Hand grasp and finder grip
Taken form Designing for People by Henry Dreyfuss (pictures found here): Why do I blog this? just find intriguing to look at these anthropometric representation of hands (and the physical dimensions) and think about how they can be connected to the user experience of tangible interfaces (using gest...
Stack overflow in urban computing?
Stack overflow? ...
Alternate controlers and musical interfaces
In The convergence of alternate controllers and musical interfaces in interactive entertainment, Tina Blaine examines the emergence and acceptance ofof alternate/breakthrough game controllers. She starts off by describing how the game industry is seeking new ways to extend the “gamer” demographic o...
Overloaded Joystick
Definitely a fan of Antonin Fourneau’s Overloaded Joystick (here): A short excerpt of the text written by Douglas-Edric Stanley about the artist and the exhibit shed some more light about it: "When I look at some twenty-odd buttons of all sizes joyfully scattered about a controller, I can only rea...
Various resources from a late sunday evening:
Thoughts on Interaction Design compiled by Jon Kolko (.pdf, 2.5mb): "a text intended to contemplate the theory behind the field of Interaction Design in a new way. of elements (...) explore the semantic connections that live between technology and form which are brought to life when someone uses a...
About distractions and work habits
There's this interesting post by Paul Graham on distractions and time sinks (tv-then-internet): "Something that used to be safe, using the Internet, gradually became more and more dangerous. Some days I'd wake up, get a cup of tea and check the news, then check email, then check the news again, the...
"Kill switch"
An IEEE Spectrum article recently tackled the notion of "kill switch": "According to a U.S. defense contractor who spoke on condition of anonymity, a “European chip maker” recently built into its microprocessors a kill switch that could be accessed remotely (...) If in the future the equipment fell...