In a course module called DESIGNING A PERVASIVE GAME CONTROLLER", Steffen P. Walz and Philipp Schaerer engaged attendants to plan, design, and prototype the game controller for their game REXplorer. In the game, the target group - teenage and student tourists - roleplays scientific assistants who i...
Street computing
On of those thing I spot on a regular basis in occidental cities (I took that one in Geneva last week): Why do I blog this? this is IMHO, one of the most advanced incarnation of what happen when you have "street computing" so far. As a matter of fact, it's neither the intelligent sidewalk nor the ü...
Canary in coal mine
Digging some stuff out of the web about how the role of animals in some specific situations, I came across this interesting "usage" as described on the BBC website: (Picture from the BBC website) The canary is particularly sensitive to toxic gases such as carbon monoxide which is colourless, ...
A bunch of clickers
Some material for a project about remote control (TV and DVD) and how they are used: "> Why do I blog this? one of the worst device, the common remote control exists in plenty of forms, I took this picture during the afternoon at the flea market in Geneva, thought it might be a nice pic to use in p...
Swede house on the moon
See on BBC News: A Swedish artist has asked experts to help design one of Sweden's iconic little red cottages - but this one will stand on the Moon. Mikael Genberg has recruited the Swedish Space Corporation (SSC) to help plan the operation. The little red houses are found across the Swedish countr...
Different types of sociality in MMORPG
At the last CSCW conference (that I miserably missed), there was a paper about collaboration in MMORPG that I ran across rencetly: Strangers and Friends: Collaborative Play in World of Warcraft by Bonnie Nardi and Justin Harris. The authors conducted an "ethnographic study to describe how th...
Having mobile presence or not?
Location-awareness of others, also expressed as a way to afford "mobile presence" has been supported by various interfaces. I did an tentative review in my phd dissertation with some categories of the types of interfaces and metaphors that are used to do so. The coming of applications such as Jaiku...
About AI and HCI.
Grudin, J. (2006). Timelines: Turing maturing: the separation of artificial intelligence and human-computer interaction, interactions, Volume 13, Number 5 (2006), Pages 54-57. This paper addresses an interesting topic to me, the connections between artificial intelligence and human-computer interac...
Markus Schaefer seminar at EPFL
I attended an interesting seminar today at the EPFL School of Architecture, as part of the Interactive City/Une Cité Interactive Design Studio (led by Professor Jeffrey Huang). The seminar was given by Markus Schaffer from Hosoyaschaefer. I already blogged about stuff they did here. He presented so...
Inflatable art and future iterations of Movable Feast
There is a very interesting piece by Marc Tuters in the Glowlab zine about inflatable art. It's actually a critical summary of the"Movable Feast/ Fête Mobile" project at ZeroOne San Jose/ISEA2006. At its most conceptual level, the Movable Feast/ Fête Mobile project extrapolated current techno-polit...