Seeing is Believing is a very interesting article in The Scientist about information visualization. It tackles the fact that lift scientists have to deal with a huge amount of information. The challenge would be to develop relevant visual techniques. Computers do a great job of finding patterns in ...
Telebeads: Social Network Mnemonics for Teenagers
I've recently read j-dash-bi latest paper and it's very nifty: Telebeads: Social Network Mnemonics for Teenagers by Jean-Baptiste Labrune and Wendy Mackay (IDC2006). It's actually a participatory design paper that describes how they designed a curious artifact: This article presents the design of T...
Every extension is more than an amputation
Reading "Everyware : The Dawning Age of Ubiquitous Computing" by Adam Greenfield, I am trying to articulate the different "theses" with what I do in my research. One of the most relevant connection is the "Thesis 43" (p148): "Everyware produces a wide-belt of circumstances where human agency, judge...
Today's terminology is weird
In terms of weird terminology, gtr consulting offers very curious concepts about the sociological impacts of emerging technologies. For instance, see their last report (see the pdf table of content): iJunkies - The world at the touch of a button Technomadism — Wireless life TechnoBling — Technol...
Spotscout: a real time space exchange marketplace
Via SpringWise: Spotscout is a web2.0 + car park application: SpotScout provides a system that creates and facilitates a real time space exchange marketplace. Formally established in 2004, SpotScout's aim has been to create the applications, develop the marketplace, and secure intellectual property...
Using crossed self-confrontation to analyse intersubjectivity in a collaborative pervasive game
I am currently in the process of thinking about new field experiments using our pervasive game (CatchBob!). What I am interested in, is to improve my understanding of the intersubjective experience: how players infer others' activities and intents (what is called Mutual Modeling). For that matter, ...
Hunaja: user study of a mobile social software
Three years ago, while scanning the literature+web about a PhD topic about location-awareness, I stumbled across Hunaja, avery pertinent mobile social software developed by some good finnish folk at Aula. I remember at that time being briefly in contact with Jyri. Hunaja is an RFID access control ...
Interview of an iRbobot founder
An interesting interview of Helen Greiner, one of the founder of iRobot (the company which is doing the vaccum cleaner robot Roomba as well as tactical military robots used in Iraq). Knowledge@Wharton: I don't think anyone would object to having a robot vacuum the floor, but do you find resistance ...
Underground Trend Watching
To go beyond trend-spotting, underground watchers should pay attention to Brainsushi: Avant-garde technologies, social mutations and cultural turmoil... New York vampyres, Mexican freaks, Silicon Valley nerds, Guatemalan gangsters, London fetishists or Japanese otakus, the Brainsushi agency is spec...
Sharing in-game screenshots
Via AEIOU: Multitap is new video-game related webservice: Multitap.net is a service that allows you to share your in-game screenshots with your friends. You can rate, discuss and categorise your screenshots as you see fit. Do something funny, interesting, bizarre or impressive in a game, and share ...