Knitted topological hats

When knitting freaks meet topology mathematicians, the outcome is knitting one-sided surfaces or mathematical knitting pages. Mathematical Knitting seems to be a very lively domain, judging from the variety of examples and methods My favorites are certainly those: first is a klein bottle hat and se...

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The "breath mouse": a breath-controlled device

Sometimes when I'm looking at weird game/computer controller, I run across good things. Tonight I found this breath-based controller by David MacKay; it's still a bit rough but it exemplifies the idea. It actually connects lung volume to the mouse y-coordinate More about it in the following paper: ...

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Cow data and geolocation of a three-legged poodle

Help Jed Berk finding ideas about what to do with peculiar geographical data generated by wherifywireless: Write him there: berk (at) artcenter (dot) edu If you're curious about what jed berk does with animal data, have a look at his project COWdata: This is an ongoing project, begun in 1995. The ...

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Qualitative data analysis in CatchBob!

This afternoon, I tried to formalize a bit my current research approach to analyse qualitative data of CatchBob! The point is to benefit from users' annotations (in game) and the interview I conducted after the game (based on a replay of the activity). This leads me to the extraction of different v...

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A robot powered with flies

(Via social fiction) When San Francisco is interested in turning dog poo into power, some other folks have designed a robot that does not require batteries or electricity to power itself but instead, it generates energy by catching and eating houseflies. Dr Chris Melhuish and his Bristol-based team...

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SUCKER location based game

SUCKER is a location-based game in the context of the ’Laboratory for Context-dependant Mobile Communication’ (LaCoMoCo). The project is running on PDAs, with a positioning system that use Ekahau but I cannot parse danish so... The game webpage seems to be down. ...

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Weather in video-games

Just ran this interesting discussion about the weather in video games. The author, Matt Barton (University of South Florida) worked on this topic for a paper called "How's the Weather?: A Look at Weather and Gaming Environments" (in the "Playing with Mother Nature: Video Games, Space, and Ecology" ...

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A buddy finder for large-scale events

Olofsson, S., Carlsson, V. and Sjolander, J. (2006) The friend locator: supporting visitors at large-scale events, Personal and Ubiquitous Computing, 10: 84–89. This paper is about the fact that during large-scale events, people tend to lose each other and a LBS system might support the "friend loc...

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An autonomous robotic fish

Less sexy than Aibo but still nifty, this autonomous robotic fisch seems interesting. Designed by Dan Massie, Mike Kirkland, Jen Manda, Ian Strimaitis An autonomous, micro-controlled fish was designed and constructed using sonar to help guide it in swimming. It was predetermined that constructing a...

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