Millenials and workplace behavior

The last newsletter of Steelcase is about the behavior of millenials (born 1978-1999) in the workplace. Some excerpts of the findigns I found pertinent: The youngest generation, the millennials, is entering the workplace. The oldest millennials are still in their 20s, but already they're creating s...

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Inflatable and transportable structure

This inflatable structure enables lightweight transportable buildings, which is somehow intriguing: Inflatable structures (aka airbeams) have developed rapidly in recent times, finding application in a variety of new engineering projects ranging from military tents in Iraq and Afghanistan to anten...

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Collaboration is made of socio-cognitive processes

In my PhD research I often mention the fact that I am studying how certain technologies (location-awareness features, tangible interactions, weird game controllers, voip...) might modify collaboration. The thing is that 'collaboration' is the research object and sometimes it's not so easy to grasp ...

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Controlling computer games using everyday objects as input devices.

One of Timo Arnall's student at the Oslo School of Design, Are Hovland Nielsen has started a diploma project on the very topic of controlling computer games using toys as input devices. The initial idea behind my diploma project came about when I was playing around with the idea of controlling comp...

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Ekahau location-aware device with a call-button

Via Medgadget, this Ekahau location-aware IV pumps Ekahau T201 Wi-Fi Tag is a small active radio tag for tracking and finding people and assets. Once attached to an asset or carried by a person the target can be accurately tracked with the Ekahau RTLS platform within the coverage of an 802.11 netwo...

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Wireless Mobile Booths

At 3GSM, with Fabien and Kosmar we had this discussion about mobile hotspots like taxis wandering around in cities offering a free wifi access. Fabien already found this interesting example: FirstMile Solution which tries to bring WiFi in developing nations with adequate technology. This is used in...

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Evaluating the promises of pervasive gaming

Pervasive Gaming in the Everyday World by Jegers, K. and Wiberg, M., Pervasive Computing, IEEE, 5 (1), pp. 78-85, 2006. The paper is a smart study that look at how the vision of pervasive gaming is becoming reality in the context of SupaFly, an everyday-world pervasive game. They claim that pervasi...

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Translucent 3D ceiling

I found in the last issue of Metropolis a very intriguing kind of ceiling: USG Ceilings TOPO™ 3-D Ceiling System: The TOPO™ 3-D Ceiling System transforms flat ceiling planes into gently rolling landscapes. The system's uniquely expressive topography is created from pre-formed translucent or opaque ...

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Research Bible

This book is a very resourceful manual about research methodologies (not only data gathering techniques but also about literature review and writing tips): On research methods, by Järvinen Pertti; Opinpaja Oy 2004 This book is intended to give a holistic view of on research methods. The main...

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