Probably the most interesting use case for Augmented Reality: Sudoku grabbing, via @iamdanw ...
"We have this incredible fetish for youth. I want to laugh. Of course young people are using..."
“We have this incredible fetish for youth. I want to laugh. Of course young people are using technology: their parents are paying for it! That’s like saying I took my children to a buffet and they ate themselves silly. As soon as they start paying by the course, they eat differently. When people mo...
"Are video games art? They sure are, but they are also design, and a design approach is what we chose..."
“Are video games art? They sure are, but they are also design, and a design approach is what we chose for this new foray into this universe.The games are selected as outstanding examples of interaction design—a field that MoMA has already explored and collected extensively, and one of the most impo...
Seen on “A damn shame art”: Armando M. Diaz first...
Seen on “A damn shame art”: Armando M. Diaz first one-man show at the Paragraph Gallery takes the lens of this brave new visual world order as a starting point in presenting the six canvases in this series. The Acrylic on canvas paintings range from 3’ by 3’ squares to a massive 10’ by 5’ piece. ...
Prototyping session with post-its and cardboard at EPFL
It's the second year I am teaching the HUM-401 class at EPFL with Daniel Sciboz. The course is about creative processes and tricks employed by designers in their work. Our aim is to show engineers from various areas (IT, biology, chemistry, material sciences, architecture) a different approach than...
After the Flood has this highly intriguing...
After the Flood has this highly intriguing “Playbook”: The After the Flood Playbook is how we record and improve our methods. The playbook is a catalogue of interchangeable, constantly updated frameworks and processes that can be used to solve any problem you have. Currently running at 63 entries...
Search terms, by B42 ed.: What are we to make of all these...
Search terms, by B42 ed.: What are we to make of all these countless sounds and images passing before our eyes, reaching our ears, arriving on our cell phones, moving across our computers and iPads? What artistic categories are relevant in an era of ever-increasing access to production equipment ...
Drone Kitsch, by Carl Diehl (2012), digital animation derived...
Drone Kitsch, by Carl Diehl (2012), digital animation derived from electronic video produced during a residency at the Experimental Television Center in Owego, NY, May 2011: Silent running, the Prius of predators, the drone is (ob)seen and not heard. This is retro-chic for the nostalgic kill-bot,...
Junkware, by Thierry Bardini: Examining cybernetic structures...
Junkware, by Thierry Bardini: Examining cybernetic structures from genetic codes to communication networks, Thierry Bardini explores the idea that most of culture and nature, including humans, is composed of useless, but always potentially recyclable, material otherwise known as ‘junk.’ Junkware ...
Direction-pad turned into a upside-down cross.
Direction-pad turned into a upside-down cross. ...