Last week, at the Wireless and Mobile Technology Conference in Japan, I met Christoph Goeth. He is working at the University of Zurich on location-based game development and analysis. My research focus lies on the design, implementation and evaluation of mobile applications, especially in mobile le...
Mobile phone social networking system that trigger animal noises
An intriguing location-based services: True Blue Love: True Blue Love is a mobile phone social networking experience, designed to explore the politics behind intimate phone-based relations. Designed as a program for mobile phones; each participant enters into the program the characteristics of thei...
7 books to read according to Howard Rheingold
Howard Rheingold wrote a clever piece in the last issue of Strategy Business. It's called Best Business Books of 2005: Seven Ways to See What’s Next (registration required). He presents 7 books he considers as important for future forecast: These books are at best sketches of what aspects of future...
Video games and libraries symposium
What an interesting connection: gaming in libraries is a symposium about gaming, learning and libraries: This exciting two-day event will bring together librarians, researchers, and educators from around the country to learn about and discuss the potential of and the issues related to the video-gam...
Majook: a bluetooth-board interface for kids application
Yesterday I met designers from french company Numicom who designed this interesting interactive board called Majook. This interface is bluetooth-enabled so that it can communicate with a deskptop/laptop computer through a set-top box. They aim at using it as a controller for games and educational...
Glucoboy: a glucose meter for gameboy
Finally, I found a picture of the Glucoboy, a glucose meter that can be inserted into a Nintendo GAMEBOY. The product operates independent of the video game system but downloads video game programs that are contained within its circuitry into the GAMEBOY as a reward for maintaining good blood sugar...
Comments about serious games
What is crazy here is that the largest number of projects are based on false premises like what is good to extract from games is 3D environments, cool in-game features or (again) using 3D environments as real-world look-alike. Of course it's part of the experience but the most important thing in ga...
Serious game summit europe
Today I am at the European Serious Game Summit in Lyon, France. There are some interesting talks going on, regarding video games and their usage in other contexts than ludic situations. The founder of the 'serious games initiative', Ben Sawyer, is leading the thing, along with pals from lyon game. ...
Location-Based Services failures
Even though the LBS concept is still trying to finds its way, some already dropped it, as attested by this account from the CTIA Wireless IT and Entertainment tradeshow in San Francisco: While location-based services are finding some applications with enterprises, they have failed in the consumer m...
Video Game settings
(Via trendwatching) For people interested in what setting video game users are playing, there is this interesting resource that shows plenty of video games-related pictures: http://games.textamerica.com. The best are the video game settings: Why do I blog this? when studying how people use video g...