Plenty of systems are presented at the Wireless and Mobile Technologies in Education Conference. I don't know if had to refer to them by 'current' or 'future' trends (it's 'current' for academics but certainly 'future' for practitioners though some teachers already use them). Current (future?) tren...
Interacting with Computers Journal: call for paper about computer games
CALL FOR PAPERS: INTERACTING WITH COMPUTERS JOURNAL, Special Issue of Interacting with Computers on “HCI Issues in Computer Games”: Computer Games are at the forefront of technological innovation and their popularity in research is also increasing. Their wide presence and use makes Computer Games a...
Wireless and Mobile Technologies in Education Conference
Here are my running notes of the Wireless and Mobile Technologies in Education Conference. paper repartition: asia 46% europe: 25% US: 15% acceptance rates: a total of 84 submissions were received from 22 countries. 10 papers were accepted in full paper (with acceptance rate of 11.9%), 22 papers in...
Japanese encounters
After a short walk I ran across these intriguing "scenes": What a rich context to observe! ...
distellamap: visualizing goto instructions on atari 2600 code
Via the excellent french blog gamism, Ben Fry's new project: distellamap: a computer generated visualization that depictes all the "goto" connections in Atari 2600 games. Seeing the operation of code in Atari 2600 games. Like any other game console, Atari 2600 cartridges contained executable code a...
Off to Wireless and Mobile Technologies In Education Conference
Tomorrow I go to Wireless and Mobile Technologies In Education Conference in Tokushima, Japan. I'm going to present our study about CatchBob!. It will be a summary of this paper: Nova, N., Girardin, F. & Dillenbourg, P.: ‘Location is not enough!’: an Empirical Study of Location-Awareness in Mobile ...
Play Counterstrike while running
Gamerunner = playing a first-person shooter while running: The GameRunner (patent pending) is an innovative new game controller that fuses the technologies of exercise and video gaming. There has never been a better way to play First Person Shooters like there is with the GameRunner. The GameRunner...
A Mobile Laser for Tracking Pollution or Warding off Lightning
Teramobile is a project that aims at studying the nonlinear propagation of femtosecond-terawatt laser pulses over long distances in the atmosphere, and their applications to atmospheric research. This includes Lidar remote sensing of atmospheric pollutants as well as lightning protection and trigge...
A Location Based game for mobile phones using Assisted GPS
Spacerace – A Location Based game for mobile phones using Assisted GPS by Stephan A. Drab and Gerald Binder, Pervasive 2005 Workshop: PerGames 2005. Spacerace is a mobile game especially designed to demonstrate the possibilities of an Assisted GPS empowered mobile phone: The goal of the treasure hu...
Worst technologies for girls
The Worst Technology for Girls? is a paper presented by Wendy March (Intel Research) and Constance Fleuriot (Bristol University) at the EPIC 2005 Conference (Ethnographic Praxis in Industry Conference ). The aim of the research was to discover how teen girls use technology in relation to privacy pr...