In Newsweek, there is a good article about green architecture in China (project summary here). US architect William McDonough plans (among other things) to: The cities are zoned for mixed residential, commercial and industrial use to ensure that transportation connects residences to the workplaces....
"Augmented Animals"
"Augmented Animals" by James Auger is a booklet published in 2011. It describes various devices and equipments for animals, mostly based on a transfer of human's technologies developed for the needs of other species: Pigeon LED leg display, LED Dog Tail Communicator, Vertica...
Using Play-Doh as an interface to control digital media
Brendan Dawes is doing amazingly intriguing things. Since I like melted stuff and weird forms plus I am doing research on human-computer interaction (with sometimes a focus on kids game controllers), how could I resist to a project that aims at using Play-Doh as an interface to control digital medi...
Serious Game Summit Europe
Via, there's going to be a Serious Game Summit Europe in Lyon on December 5th (as I already mentioned here): Serious Games is a combination of games, learning, training, policy and management. Major companies, government and military institutions, foundations, educators, and non-profit organization...
Teddy-bear based Robotic User Interface
This teddy-bear user interface reminds me the teddy-bear remote control I saw at Ivrea, it's both a "teddy-bear based Robotic User Interface" and a "Hand-Puppet based Robotic User Interface"... The concept of using a robot as an interface between the real and information worlds can be referred to a...
MMORPG trends
An informative article in Gamasutra about MMO demographics: IGN Entertainment (...) has released a survey into the amount of time that devoted MMORPG players spend on their hobby (...) canvassed 5,634 of IGN's readers during the month of July across all of its member websites. The survey found that...
Intelligibility/Legibility of large-scale virtual environement?
MMORPG players with an architectural spin may wonder about the intelligibility of (large-scale) virtual worlds. This topic has been addresses by Ruth C. Dalton in an article entitled Is Spatial Intelligibility Critical to the Design of Large-scale Virtual Environments? (International Journal of Des...
Location- and Context-Awareness (LoCA) 2006
LoCA 2006in cooperation with Pervasive 2006, 10-11 May 2006, IBM Dublin: Building on the success of LoCA 2005, we seek technical papers describing original, previously unpublished research results. Areas of interest include, but are not limited to: * Sensing of user location and context * Inferenci...
Valuing experiments for Design
Very smart article in Business Week about innovation, companies and the value of experimentations/tests. The author's point [Tim Brown who is IDEO's CEO] is that "successful organizations need to experiment with new concepts in order to actively shape the future instead of waiting for it to shape t...
Locative Media event (2006)
An Open Plan event is scheduled for July 2006 in Manchester: The final exhibition and conference of PLAN - The Pervasive and Locative Arts Network will take place in Manchester during July 2006 as a part of the Futuresonic 2006 festival. PLAN is currently developing the scope and format of the exh...