Ethovision EthoVision is the video tracking system for automatic recording of activity, movement and social interaction of animals in just about any enclosure. Providing a wide range of features for video tracking and data analysis, EthoVision allows for automation of almost any behavioral test. Ex...
Game/Level Design Analysis
My colleague Pascal Luban founder of the Game Design Studio just released a new description of his companies methods. The Game Design Studio is a consulting firm whose mission is to support its clients in the video game industry in designing their games. Our objective is to support our clients in c...
Be careful when somebody's knocking at your door
(via), a stunning story: Animal experts in Croatia say a bear has learned how to trick people to let him in by knocking at the door. They believe the 35-stone brown bear probably learned the trick while nudging a door to get it to open. Experts speculate the nudging was mistaken by the owners for k...
Interactive art: A Ciel Ouvert
A Ciel Ouvert: ...
Social versus Antisocial Software
I appreciate Paul Dourish's take about social software. A the SCS 2005 conference about social software, he came with this statement: It is time for the notion of “social software” to go away. It’s a cute coinage, but conceptually it’s at best vacuous and at worst downright dangerous. I have two pa...
Dirt Style Design
I am crazy of such kind of projects: dirt style design: "We are developing and researching design techniques inspired by the degraded aesthetic of the hobbyist, amateur and geek". It's actually one of the project conducted at Eyebeam. Dirt friendly people should DEFINiTELY have a look at the s...
Eyebeam OpenLab is hiring
If you want to spend time working in a great environment, developping creative technology projects, go check the Eyebeam proposal. Yes Eyebam is hiring: We encourage artists, hackers, designers and engineers to apply. Participation in the R&D Fellows program includes: One year fellowship: 4 days/we...
CatchBob! users maps
The picture below describes the path did by 10 groups of CatchBob!, 5 played with the location-awareness tool, 5 played without. In this case, the object was located on the bridge between building CE and CM (which actually plays the role of a Schelling Point somehow since it's a bottleneck in the c...
Picturing the destruction of art
I found really intriguing the work of Dario Gamboni. This guy is a professor of Art History at the University of Amsterdam and he is working on the destruction of pieces of art. For instance, here is a description of one the project he was curator: Picturing the destruction of pictures: Quite a few...
Tangible interactions and kids
The effect of tangible interfaces on children’s collaborative behaviour.. (pdf) Stanton, D., Bayon, B., Abnett, C., Cobb, S and O’Malley, C. In Proceedings of Human Factors in Computing Systems (CHI 2002) ACM Press. P.820. The physical nature of the classroom means that children are continually div...