Bioelectric Music

Taken from a ppt talk by C.J. Bolland: own work with the IBVA (E.E.G Interactive Brainwave Analyser) led to the development of a performance system that incorporated a Roland GR30 guitar synthesizer. Electrodes attached to the forehead provide a non localised measurement of cortical evoked potentia...

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Visualizing occupancy of study space

A very intersting research paper (thanks pierre for pointing me on this resource)Visualizing occupancy of library study space with GIS maps by Jingfeng Xia (School of Information Resources and Library Science, University of Arizona). ABSTRACT Purpose – This research seeks to observe the occupancy o...

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Julian Bleecker about Location Based Services

There is a great post by Julian Bleecker on O'reillynet.com: A Design Approach for the Geospatial Web. The article summarizes the approach taken by the USC School of Cinema-TV's Interactive Media Division and the Mobile Media Lab to designed location-based experiences. Some excerpts of Julian's cla...

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SAGEM Head-Up Display

The FELIN system (designed by Sagem) offer the follwoing head-up display: What is interesting here is the way the soldier can interact with the devices, according to defense-update The soldier does not use a microphone for voice commands, but instead wears a headband with an osteo-phone. The helmet...

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New Scientist about Location-Based Games

Science E-Zine New Scientist has a good piece of location-based games: Gamers turn cities into a battleground. The article summarizes the best-known project such as "Uncle Roy..." or "Pac-Manhattan", "Digital Street Games" and the game designed by It's Alive. It also describes next avenues. Some ex...

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Place Mail: location-based to-do list for GPS cellphones

(via and iconoculture), another kind of location-based service: location-based reminders: Keeping track of multitasking, multi-tracked lives can be more than most can bear. A device that helps people be mindful – while they’re in the area – can save time and personal frustration. Navigation? Try na...

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ACM Computers in Entertainment about Pervasive Gaming

ACM Computers in Entertainment does not have a lot of issues, but the next one is about Pervasive Gaming (thanks Trond Nilsen for pointing me on it). There will be interviews with Ken Goldstein and Seamus Blackley + full interviews and papers on multiplayer games, pervasive gaming, wireless games, ...

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