Mobile phone as cultural experience

I recently came across this project: A Mutual Friend: A Mutual Friend attempts to explore how your mobile phone can act as a platform for cultural experiences; as a medium for reflecting on the human condition and as a means for making creative interventions in daily life. The project sets out to p...

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Broadband in trains

A pedagogical account of how broadband in trains (will) work on the ESA website: 21Net [Anglo-Belgian operator with Siemens as technological partner] is working to design and implement a Wi-Fi (Wireless LAN) access system for use on trains with the capability of multimedia, broadband internet and i...

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Location-based services and collaboration

Finally! A very relevant (to my needs/with regards to my interests) about location based services and their uses to support collaboration:From CHI 2005: Life on the edge: supporting collaboration in location-based experiences by Steve Benford, University of Nottingham (UK), Duncan Rowland, Universi...

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The MouseHaus Table

Thanks to regine: MouseHaus table, a new interactive table: MouseHaus Table provides a computationally enhanced physical environment to support discussion and decision making about urban design. MouseHaus Table provides a physical interface that enables participants who have no previous computer ex...

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Ubiquitous Computing, Entertainment and Games

Interesting workshop at Ubicomp 2005: Ubiquitous Computing, Entertainment and Games: The workshop’s topics of interest include • New ubiquitous game designs • Mixed traditional and ubiquitous game design • Studies or reports on the compelling aspects of existing ubiquitous games • “Post-mortems” on...

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Stories and GPS tracklogs

(via the locative media list) On narrative, abstract and location: a few words on location based data in art (pdf) by Paul Thayer. Some exceprts I quote here: If we produce a work of art that is based on data aqcuired from a locative device such as GPS, Bluetooth or WiFi the fact that it tells a st...

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SonicForms: tangible interfaces for audio visual environments

Chris sent me his new project: Sonicforms, which is a must-see for every tangible interface fans like me! Sonicforms an open source research platform for developing tangible interfaces for audio visual environments. The aim of the project is to improve this area of musical interaction by creating a...

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Location awareness and fluidity of work

Kakihara, M., Sørensen, C., and Wiberg, M. (2004). Negotiating the fluidity of mobile work. In Wiberg, M., editor, The Interaction Society: Practice, Theories, & Supportive Technologies. Available from: http://mobility.lse.ac.uk/download/KakiharaSorensenWiberg2002.pdf. Some excerpts: This paper add...

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