Sketch maps as an indicator of internal cognitive maps

A very informative paper by Mark Billinghurst and Suzanne Weghorst about the use of sketch maps to provide a measure of internal cognitive maps of virtual environment. The Use of Sketch Maps to Measure Cognitive Maps of Virtual Environments. Cognitive maps are mental models of the relative location...

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A lab to keep an eye on : Minatec ideas lab

Minatec's Ideas Laboratory (Grenoble, France) seems to have a smart agenda: MINATEC IDEAs Laboratory is a laboratory dedicated to design of new products and services using micro and nanotechnologies. Its approach is based on a rigorous creative process integrating validation of the concepts by the ...

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Mobile services and physical closeness

It's 3 years old but still very up-to-date from my point of view: Marko Athisaari's talk at Doors of Perception 7: here are few quotes I found relevant: My topic is proximity. By proximity, I mean, quite simply, physical closeness; and many among you will ask, “How close is close?” But I mean the s...

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What about VoGPRS

Via Gabriel Kent.Maybe I am a bit late on this very concept. Seems interesting, Voice Over General Packet Radio Service could be seen as: Of course we see Voice Over Internet Protocol (VOIP) movement in the mobile space with the creation of WIFI Phones and such --- however, we are also seeing some ...

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From R&D to \"Connect and Develop\"

(via) More than the sum of its parts by John Bessant: I am a bit late commenting this September 2004 column from the Financial Times. However it reminds me a report produced by the Institute For the Future called "Shape Shifting in the World of R&D" (I advise you to read it carefully). One of their...

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TRAIN: a narrative controlled by cell phone

(via) This seems not be a nice game design! Train is a hyper-narative that takes place on the physical layout of an HO scale model railroad. Controlled via cell phones, viewers guide the trains around the track, picking up passengers along the way. The passengers are familiar characters from well...

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Zeitgeist (Bruce Sterling)

Just finished Zeitgeist by Bruce Sterling. As in Distraction I re-read recently and The Zenith Angle, the plot is almost non-existent. But it's not a problem at all; I take those books by Sterling as a portrait - a kind of analysis - of our post-modern society. In this book, the authors deals with ...

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A nice book about innovation and user-centric development

During my holidays I read a very relevant book (in french) about innovation and how to invent futuristic stuff: Fabriquer le futur : L'imaginaire au service de l'innovation by Pierre Musso, Laurent Ponthou, Éric Seulliet. The book is well connected to the France Telecom/Orange/Wanadoo galaxy (the p...

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Mobiles Games at 3GSM

The Feature provides an short and nicely done summary of the 3GSM event that happened in Cannes. Apart from the paris hilton hack and the absence of WiMax, the author makes this relevant comment: People love to play games on their handsets, and maturing technology means the experience will only get...

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