[Research] How to study mutual modeling in a mobile game

where we are: we have catchbob! a collaborative and mobile game platform running on ipaq and pcs. we want to use it as a testbed to study collaborative processes, namely mutual modeling and division of labor mutual modeling = mutual belief/mutual knowledge/mutual understanding = awareness (evidence...

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[TheWorld] Incredible Statement from a French Media CEO

Taken from Le Monde. This is incredible. Patrick Le Lay, PDG de TF1, interrogé parmi d'autres patrons dans un ouvrage intitulé Les Dirigeants face au changement (Editions du Huitième Jour), livre sa conception de la télévision. "Il y a beaucoup de façons de parler de la télévision. Mais dans une pe...

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[Space and Place] Find cues across the city

Steven Johnson describes an interesting new games in Slate: small groups of people clustering together to read text off of cell-phone screens, then embarking on some kind of oddball group activity—retrieving a suitcase that's been hidden atop a tree, persuading strangers to try on insane outfits—an...

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[Locative Media] Two cool list of locative media/mososo

The list of location based games regine put on her blog is really cool. There is another one on elastic space more focused on location/social stuff. I have no time to mix the two in one list but these lists give a good overview of the products developed so far. ...

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[me] pasta and vinegar in La Recherche

A few seconds of ego-trip, I was quoted in La Recherche, the french scientific newspaper. It is funny, they cite one my licence homework project about human speech. Something which I don't work on any longer. ...

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[Prospective] SciFi inspiration as usual

RedHerring about this interesting fact: How many management fads have their origins in science fiction or mysticism? There's at least one: the notion of collective intelligence, a good idea that has some very weird origins.(...) A few aisles over in science fiction, you can find a second notion of ...

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