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Nicolas Nova

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[VideoGame] HCI and Game Design Thoughts

March 30, 2004 in General

HCI and Game Design: From a Practitioner’s Point of View (John and Ding Ye).

The intent of this paper is to present an overview of the many aspects of Human-Computer Interaction (HCI) research and practices, show their relationships with computer games, and discuss the possibility of using some of the HCI processes, methodologies, and tools for game design.

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