My notes from Geoware2007

Yesterday, I attended Geoware 2007, some of my notes (not on every talks but quick highlights of the day). Ed Parsons gave a good overview of what is meant by "Geoware", using the term "neogeography": when geography meets web2.0 and rocket science tech becomes everyday. To him, the most important ...

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SLambx

(via), this press release from Philips describes how Philips ambx teamed-up with Rivers Run Red to produce a "dedicated amBX-enabled environment" for Second Life (they actually license the ambx technology to RRR): "This will offer Second Life users the opportunity to experience their virtual world ...

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Walled gardens: new medievalism?

The creation of walled gardens has always been an amazing topic in architecture; and it certainly has important implications. The IHT has a good piece about walls. "Like their 13th- to 15th-century counterparts, contemporary architects are being enlisted to create not only major civic landmarks but...

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Talk At Geoware

Here are the slides (3.32Mb) of my talk at Geoware called "The user experience of location-awareness", a very thoughtful event I've been invited to as a speaker by the Innovation Lab. Thanks Ander Morgensen, Christian Lausten and Peder Burgaard for the gig! The talk was basically a discussion about...

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Warren Spector and MMO

An interview of Warren Spector on Gamasutra. Some excerpts I was interested in: Gamasutra: You've been a long time proponent of single player roleplaying experiences, what do you think of MMOs? WS: Honestly, I don't much care for them. If I'm going to have a social experience, I'd rather have it in...

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LEGO CEO on play

In the paper edition of Monocle, there is an interview of LEGO's CEO (Mr. Knudstorp). An interesting part of it deals with two aspects that are relevant for critical foresight of gaming (it's short but it's from the Lego guy): M: Have electronic games changed the way that kids play? JVK: That's a g...

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I/O Wall

The I/O Wall is a project carried out by David Gerber, Mark Meagher and Gerber's students from Sci Arc. " The goal of the project has been to design a new room-scale interface to computer functionality and data: the wall will keep track of the objects stored on its shelves using RFID readers, and w...

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The importance of sidewalks

Last week, there as bit a quite impressive boom of reader here due to my post about anti-skateboard devices in San Francisco. This definitely echoed with "The Death and Life of Great American Cities" (Jane Jacobs) that I was reading this week end. The description of sidewalks and their importance i...

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Phd defended!

Slides from the defense (3.3Mb): Everything went well, still have to include remarks and ideas in the dissertation, I'll post it later. It seems that I am a Doctor in Computer Sciences. ...

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Mistakes in foresight

Reading "Manuel de prospective stratégique, tome 1 : Une indiscipline intellectuelle" (Michel Godet), there was an interesting chapter about the most frequent error when doing foresight. General causes are: 1) Forgetting change (over-estimation) and inertia (under-estimation). 2) "Announcement effe...

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