This is the fourth blogpost of a serie that concerns my thoughts about the topic “Space, cognition, interaction” that I address in my dissertation . Step 4 is about the importance of territoriality (see step 1, step 2, and step 3). When dealing with people and location, the fundamental use of space...
Foresight at Design2.0
To complete my notes on the LIFT07 workshop about foresight, there is a very dense and insightful podcast of Bill Cockayne's talk at Design2.0 (mp3, 15.41 Mb). In this talk, Bill explains that one of the challenge for take companies/student in engineering schools is to get people understand the big...
Tags all over the place
Look at this project by Variable Environment: As described by Patrick Keller: " The overall set of pictures will describe a sort of (little bit visually) annoying space, made of artifacts that look traditional on first sight (wallpapers, mirrors, table, etc.) but that have a discrete second or th...
The fusion of research and development
The Economist gives a good overview of coporate research in an article entitled "The rise and fall of corporate R&D Out of the dusty labs". The author highlights the fact that tech firms/big corporate R&D laboratories are shifting their attention and forces from research to development. Some excerp...
The tongue becomes a surrogate eye
More about tongue-based interfaces. This is a bit old but I ran across it yesterday: using the tongue as a "surrogate eye" (News from 2001). Researchers at the University of Wisconsin Madison are developing this tongue-stimulating system, which translates images detected by a camera into a pattern ...
We like complexity?
Speaking with Fabien about my Geoware presentation, one the issue I raised is that some mobile social software have an intrinsic complexity that make them unusable. For example, this crazy project by Honda makes me utterly skeptic. I don't know whether it's a east-asian thing but there seem to be a...
Archizoom's "No stop city"
The "No stop city" by archizoom associati (italian radical architecture group) is one of the visionary architecture project that Kazys Varnelis desribes as having a role in terms of " bing useful when they don't rely on a proximate future but rather suspend the question of their nearness, thereby b...
Understanding the cultural dimensions of cities (for urban computing)
Williams, A. and Dourish, P. (2006). Reimagining the City: The Cultural Dimensions of Urban Computing. IEEE Computer, 39(9), 38-43. The paper aims at changing the view of cities as they can be perceived in "urban computing": it's essentially an overview of how cities should not be seen as a generic...
Space, cognition, interaction 3: person and artifacts relationships
This is the third blogpost of a serie that concerns my thoughts about the topic “Space, cognition, interaction” that I address in my dissertation . Step 3 is about the person and artifacts relationships (see step 1 and step 2). Another topic the literature about spatiality addresses is the relation...
A dog reaction to an AIBO, an AIBO with fur, a remote-controlled car and a puppy
Kubinyi, E. , Miklosi, A. Kaplan, F. Gacsi, M. Topal, J. Csanyi, V. (2004) Social behaviour of dogs encountering AIBO, an animal-like robot in a neutral and in a feeding situation; Behavioural Processes, 65(3) : 231-239. The paper is an intriguing account of applying robotics in animal behavior tes...