A mini-skyscraper controllable with a clickr

WhoWhatWhenAIR is a blog that follows the development and fabrication of a 40ft interactive/kinetic tower (by Philippe Block, Axel Kilian, Peter Schmitt, John Snavely). The project was submitted for the mini-Skyscraper competition in the Department of Architecture at MIT. As winning entry we receiv...

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Replayer: replay and visualize heterogeneous data

Morrison, A.,Tennent, P. and Chalmers, M. (2006). Coordinated Visualisation of Video and System Log Data, in proceedings of 4th International Conference on Coordinated & Multiple Views in Exploratory Visualization (CMV2006), London, UK. This article describes Replayer, an interesting platform that ...

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QR code definition of Ubiquitous Computing

This is a quick definition of Ubiquitous Computing (taken here), maybe not the most accurate but short as I needed (especially given that I cut the definition!). Generated with Kaywa QR code generator that I am testing with the Kaywa reader. The QR code generator allows to create a QR code linked ...

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Museolab: museolab technology testing

Lyon's future museum called "Musée des Confluences" (architecture by Coop Himmelblau) has a research structure called Museolab that aims at inventing, experimenting and validating technologies and services that would improve museum visitors' experience (better interacting and understanding an exhi...

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Excerpts of Toshio Iwai's interview

Pixelsurgeon features a nice interview of Toshio Iwai. A japanese media artist, building electronic/physical instruments (and designing games such as Elektroplankton), Iwai gives some hints about his activity: the importance of tangibility, the need for visual feedthrough, a need to design for play...

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Location-Based Home Technologies

Elliot, K., Neustaedter, C. and Greenberg, S. (2006)Sticky Spots and Flower Pots: Two Case Studies in Location-Based Home Technology Design. Report 2006-830-23, Department of Computer Science, University of Calgary, Calgary, Alberta, Canada, T2N 1N4. April. The paper is about two case studies in ho...

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Hand/finger tracking system

A curious hand/finger tracking system is described in Smart Laser Scanner for Human-Computer Interface by Alvaro Cassinelli, Stephane Perrin & Masatoshi Ishikawa The next logical step would be to remove the need for any (dedicated or merged) input space, as well as the need for any additional input...

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Animal Controlled Computer Games

I stumbled an interesting project called "Animal Controlled Computer Games" on pixelsix: Animal Controlled Computer Games is the graduation project from Wim van Eck (...) In his project he build a Pacman game, in that the player can play Pacman against real crickets, that controls the ghosts in the...

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Norman on Study first, design second or vice versa

Also in the last ACM interaction issue, Donald Norman is conscientiously shifting from his past stance ("study first, design second") to a pragmatic take: "for many projects the order is design, then study". And this, for different reasons: Once a project is announced, it is too late to study what ...

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Mobile navigation support for pedestrians

The last issue of ACM Interactions is specially devoted to "gadgets". Though I won't argue about this topic name, there is an interesting paper about mobile navigation supported entitled "Mobile navigation support for pedestrians: can it work and does it pay off?" by Manfred Tscheligi, Reinhard Sef...

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