Pervasive gaming design and evaluation: a literature review

A very nifty document on the iperg website (do not pay attention to the crappy flash interface): "Literature Review, Design and Evaluation Methods for Pervasive Games", February 2005. Edited by Steve Benford and Mauricio Capra, The University of Nottingham Contributors:University of Nottingham: St...

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Cubicle: cube-based interactions

Cubicle is an interesting research project carried out by Lancaster University Computing Department in the field of tangible computing: Cubicle is a multifaceted, multi-sensory wireless tangible input device. While its physical attributes are modular to fit user preference and ability, Cubicle func...

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Clusters of Catchbob! users

Disclaimer: this post might be extra boring if you're not familiar with statistics and/or catchbob! Today I played a bit with principal components analysis and clustering techniques. The point was to categorize the behavior of CatchBob! users. On this first picture we see the repartition of the us...

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Rendezvousing and mobile technology

Another paper about mobile technology and rendezvousing by Jeff Axup: Usability of a Mobile, Group Communication Prototype While Rendezvousing Mobile phones are increasingly being used collaboratively by social networks of users in spite of the fact that they are primarily designed to support singl...

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A 'skinless headed' mastication robot

Pictures of "mastication robots" taken from the Dental Robotics Group. It's a mastication robot to understand human's mastication movement Absolutely less glamorous than the crumb test dummy! But more anthropomorphic than the chewing apparatus: ...

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Discovering Personally Meaningful Places from Location Data

An Experiment in Discovering Personally Meaningful Places from Location Data by Changqing Zhou, Pamela Ludford, Dan Frankowski, Loren Terveen at CHI 2005 . My notes in this abstract: Abstract: As mobile devices become location-aware, they offer the promise of powerful new applications. While compu...

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Remote Controller Devices names

I am digging lately into the history of old interfaces, with a peculiar emphasis on remote controller devices for tv. It's impressing to see how the name of the devices were imaginitive and user-oriented in terms of fun/innovation. Look at the following:- the “Lazy Bones" in 1952 [Truly my favorite...

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Gamepad for cellphone

(via), the BGP-1001 is an interesting add-on to turn your cell phone into a portable console. It's actually a bluetooth-enabled gamepad: I am wondering if people would use it in public transport or in a queue at the supermarket - would they carry it all day long in their bag? ...

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