Digital gaming research group is a lab that focuses on video game study. Our mission is to understand digital games more thoroughly, particularly in the context of intercultural communication. To advance our understanding, we are currently conducting two studies that examine specific aspects of dig...
[VideoGames] Next-gen consoles will features wireless hub
According to Electronic Arts chief financial office, next generation consoles will act as wireless hub. And this would allow new gaming opportunities. Speculation has been rife for some time that the next-generation consoles would offer wireless connectivity, allowing them to tie in with the wirele...
[Prospective] La France qui n'innove pas
Lu dans Le Monde... De fait, les décisions d'investissement s'imposent souvent en raison de produits nouveaux, de changements de technologie. Mais où sont les iPod, les téléphones appareils photo, les médicaments inventés par la France en 2004 ? Difficile d'en citer. A l'exception de l'automo...
[Prospective] La France qui n\'innove pas
Lu dans Le Monde... De fait, les décisions d'investissement s'imposent souvent en raison de produits nouveaux, de changements de technologie. Mais où sont les iPod, les téléphones appareils photo, les médicaments inventés par la France en 2004 ? Difficile d'en citer. A l'exception de l'automo...
[Space and Place] Coop Himmelblau sketches
My favorite architects are Coop Himmelb(l)au. I found nice sketches drawn by them, as pre-projects. Here is their future museum for Lyon : ...
[Research] A taxonomy of experimental task
Through Joannie Think, a useful taxonomy of experimental task (for psychologists and CSCW researchers). It's actually taken from McGrath, J.E., "Groups: Interaction and Performance", Prentice-Hall, Inc, Englewood Cliffs, N.J., 1984. 1. Planning Tasks: Generating plans; Key notion: Action-oriented p...
[Research] Research about mobile games and the use of space
Adriana de Souza e Silva's work about space and place seems close to my interests! My research deals with social/cultural effects of mobile technologies via media arts and pervasive games. Within this context, I'm especially interested in exploring how location-based mobile games (such as Swedish "...
[Lifehack] Google Scholar critic
Washington's University critics about google scholar are worth to have a glance. The pluses are obvious: - it's free and easy to use. - it does a pretty good job of delivering only "scholarly" stuff. - the "cited by" links are especially handy and far easier (if far less complete) than searching i...
[Research] Conversation assymetry
Mirweis explains us what is the conversation assymetry index: |S1-S2| / (S1 + S2) [S= number of interactions, for instance number of words; by person 1 and 2] It is obviously something I will use... ...
[Research] How to find mutual modeling acts?
Mutual Modeling: representation of the partner cognitive state, namely inferences an individual make about his/her partner's goals, purposes, intents, understanding. And I would call 'mutual modeling acts' the interactions that aims at understanding what the partners is up to, will do, aims at or g...